Marco Yolo (Kenney Game Jam)
Welcome to Venice!
A turn-based roleplaying browser roguelike with an emphasis on silly interactions and exploration.
As the young and over-enthusiastic Marco, YOLO your way through a world of weird characters and even weirder enemies. Explore the world for its riches and jokes that try, but most likely fall flat.
You can't blame the devs too much though, most of the content was created in the feverish final moments of a no-sleep 48-hour Kenney Jam hackathon.
So go, embark on your quest, for the sake of glory, and pride, and because you might be a judge and have to.
Forza! And Yolo!
Made for the Kenney Game Jam 2023
Screen / Mobile
Plays best on desktop at 960x600px
It's not designed for mobile but is somewhat playable in landscape orientations. UI elements may be in wrong positions or incorrect scale.
Credits
- Luka Rollings - Development, Animation, Sound
- Andy Longhurst - Development, Engineering
- Jake Rollings - Game Design
- Will Longhurst - Game Design
- Charlie Rawlinson - Art Design
- Joseph Noble - Music
We started with a Unity project with some simple helpers and a data parsing tool. The rest was born from the theme "Exploration".
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | basska, gravyboy69, Jagerdb, Crawlinson, JosephNoble03, goatstruck |
Genre | Adventure, Role Playing |
Made with | Unity |
Tags | 2D, Exploration, Fantasy, Funny, Indie, Pixel Art, Roguelike, Singleplayer |
Average session | About a half-hour |
Accessibility | Subtitles, One button |
Comments
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Fab game ^_^ love the writing and art!